NVIDIA GeForce 337.88 WHQL Drivers Available - Geared For Watch Dogs, Dramatically Improves SLI Performance
NVIDIA GeForce 337.88 WHQL Drivers Available – Geared For Sentry Dogs, Dramatically Improves SLI Performance
NVIDIA's latest GeForce 337.88 WHQL drivers are now bachelor for download and are aimed to ameliorate performance in several titles including Ubisoft's latest title, Watch Dogs. In addition to Scout Dogs, the performance would likewise meliorate in several gaming titles, new releases and SLI.
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NVIDIA GeForce 337.88 WHQL Commuter – 64-Bit Download Link
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NVIDIA GeForce 337.88 WHQL Commuter – 32-Scrap Download Link
NVIDIA GeForce 337.88 WHQL Drivers - Upto 75% Performance Improvement Across Several Titles
The GeForce 337.88 WHQL adds up more optimization to the GeForce 337.l in titles that include Assassin's Creed IV: Black Flag, Batman: Arkham Origins, Battleground 4, BioShock Infinite, Call of Duty: Ghosts, Far Cry 3, Hitman Absolution, Sleeping Dogs, Sniper Elite V2, Star Swarm, Thief, Titanfall, Tomb Raider, and Total State of war: Rome 2, etc. Forth with this, in that location are several gains made in SLI operation and bug fixes that were faced during previous drivers installation. You can bank check the release log along with a few functioning charts below:
GeForce 337.88 WHQL, Game Ready Watch Dogs Drivers Increase Frame Rates By Upwards To 75%
The new GeForce 337.88 WHQL, Game Prepare Watch Dogs Drivers are now available to download from GeForce.com, and automatically through GeForce Feel. For gamers jumping into the earth of Watch Dogs tomorrow, the 337.88 WHQL drivers are an essential upgrade, optimizing single GPU and multi-GPU SLI functioning in the open up-globe title. For more than virtually the game, its performance, and how to tweak information technology for the ultimate experience, bank check out our Sentinel Dogs Graphics, Operation, & Tweaking Guide.
In addition to twenty-four hours-of-launch Watch Dogs enhancements, 337.88 WHQL also includes a wealth of upgrades and optimizations that heave system performance and amend existing features. Namely, system-wide DirectX eleven and SLI performance optimizations of up to 75%, new technology that reduces game load times, new and updated SLI profiles, and 3D Vision enhancements that optimize DirectX 10 and DirectX xi 3D titles. To learn more than, read on.
DirectX 11 Performance Optimizations
Without question, DirectX is the leading graphics API of choice for game developers. Today, DirectX xi is establish in almost all AAA titles, and enables the platform agnostic integration of NVIDIA HairWorks, NVIDIA HBAO+, and other NVIDIA GameWorks effects in leading titles like Assassin'south Creed Four, Batman: Arkham Origins, Telephone call of Duty: Ghosts, The Witcher three, and Watch Dogs.
Past remaining light amplification by stimulated emission of radiation-focused on DirectX 11 (and the forthcoming DirectX 12), nosotros have dramatically enhanced the efficiency of our DirectX xi driver, enabling performance gains of up to 75% in DirectX 11 games, and additional benefits in games with multi-GPU SLI support. Unlike changes tailored effectually custom graphics APIs, our new optimizations can benefit all DirectX 11 titles the 2nd they go on sale, regardless of developer or publisher, and use to all DirectX xi-capable NVIDIA GPUs.
Today's 337.88 WHQL drivers build upon the optimizations introduced in April'due south GeForce 337.l Beta drivers, boosting functioning in Assassin'south Creed 4: Black Flag, Batman: Arkham Origins, Battlefield 4, BioShock Infinite, Call of Duty: Ghosts, Far Cry 3, Hitman Absolution, Sleeping Dogs, Sniper Elite V2, Star Swarm, Thief, Titanfall, Tomb Raider, and Total War: Rome 2, to name but a few examples.
Shader Enshroud: Optimizing Load Times & CPU Performance
Shaders are used in well-nigh every game, adding numerous visual effects that tin greatly ameliorate image quality (you tin see the dramatic impact of shader technology in Watch Dogs here). Generally, shaders are compiled during loading screens, or during gameplay in seamless world titles, such as Assassinator's Creed IV, Batman: Arkham Origins, and the aforementioned Lookout Dogs. During loads their compilation increases the time information technology takes to start playing, and during gameplay increases CPU usage, lowering frame rates. When the shader is no longer required, or the game is airtight, it is disgarded, forcing its recompilation the adjacent time you play.
In today'southward 337.88 WHQL drivers we've introduced a new NVIDIA Command Panel feature chosen "Shader Cache", which saves compiled shaders to a cache on your difficult bulldoze. Following the compilation and saving of the shader, the shader can simply exist recalled from the hard deejay the side by side time information technology is required, potentially reducing load times and CPU usage to optimize and improve your experience.
Past default the Shader Cache is enabled for all games, and saves upward to 256MB of compiled shaders in %USERPROFILE%\AppData\Local\Temp\NVIDIA Corporation\NV_Cache. This location tin be inverse by moving your unabridged Temp folder using Windows Control Panel > System > System Properties > Advanced > Ecology Variables > Temp, or by using a Junction Point to relocate the NV_Cache binder. To modify the use land of Shader Cache on a per-game footing simply locate the pick in the NVIDIA Control Panel, every bit shown below.
New in GeForce 337.88 Game Ready WHQL drivers
- Game Ready - This 337.88 Game Ready WHQL driver ensures yous'll have the best possible gaming experience for Watch Dogs.
- Operation – Introduces key DirectX optimizations which outcome in reduced game-loading times and significant operation increases across a wide multifariousness of games compared with the previous 335.23 WHQL. Significant CPU overhead reductions in the driver upshot in functioning gains that will oft favor CPU-bottlenecked situations. Per usual, results will vary depending on your GPU, system configuration, and game settings.
- Sample titles with operation gains of x% or more since 335.23 WHQL*
3840x2160 (4K)
- Telephone call of Duty: Ghosts
- F1 2022
- Hitman Absolution
- Sniper v2
- Dirt 3
- But Cause ii
- Team Fortress 2
2560x1400
- Telephone call of Duty: Ghosts
- Sleeping Dogs
- Hitman Absolution
- Thief
- Globe of Tanks
- Just Cause 2
- Team Fortress 2
- StarSwarm
Organization Configuration Used :
GeForce GTX 780Ti SLI, 335.23 WHQL, 337.88 WHQL, Intel Core i7 4770K, 16GB, Win8.i x64
- 4K Displays – 337.88 WHQL offers total support for both MST and SST 4K displays
- SLI Engineering
- Watch Dogs – updated contour
- Wildstar – added profile
- Windborne – added profile
- Sniper Elite 3 – added profile
- Smite – added profile
- Icarus – added profile
- Daylight – added profile
- Dark Souls Two – added profile
- Telephone call of Duty: Online – added profile
- Bound by Flame – updated profile
- World of Tanks – updated profile
- Everquest: Landmark – updated profile
- Planetside 2 – updated pr
NVIDIA GeForce 337.88 WHQL Performance Charts:
Source: https://wccftech.com/nvidia-geforce-337-88-whql-drivers-geared-watch-dogs-dramatically-improves-sli-performance/
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